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src
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Core
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Animation
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Asset
AnimationData.cpp
AnimationData.hpp
AnimationTime.hpp
AssetData.hpp
BlinnPhongMaterialData.cpp
BlinnPhongMaterialData.hpp
Camera.cpp
Camera.hpp
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FileData.cpp
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HandleToSkeleton.cpp
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LightData.cpp
LightData.hpp
MaterialData.cpp
MaterialData.hpp
VolumeData.hpp
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MaterialData.cpp
1
#include <Core/Asset/MaterialData.hpp>
2
#include <Core/Utils/Log.hpp>
3
4
namespace
Ra
{
5
namespace
Core {
6
namespace
Asset {
7
9
MaterialData::MaterialData
(
const
std::string
& name,
const
std::string
& type ) :
10
AssetData
( name ), m_type( type ) {}
9
MaterialData::MaterialData
(
const
std::string
& name,
const
std::string
& type ) : {
…
}
11
12
MaterialData::~MaterialData() {}
13
15
void
MaterialData::displayInfo
()
const
{
16
using namespace
Core::Utils;
// log
17
LOG( logERROR ) <<
"MaterialData : unkonwn material type : "
<< m_type;
18
}
15
void
MaterialData::displayInfo
()
const
{
…
}
19
20
}
// namespace Asset
21
}
// namespace Core
22
}
// namespace Ra
std::string
Ra::Core::Asset::AssetData
Definition
AssetData.hpp:17
Ra::Core::Asset::MaterialData::displayInfo
virtual void displayInfo() const
DEBUG.
Definition
MaterialData.cpp:15
Ra::Core::Asset::MaterialData::MaterialData
MaterialData(const std::string &name="", const std::string &type="AbstractMaterial")
MATERIAL DATA.
Definition
MaterialData.cpp:9
Ra
hepler function to manage enum as underlying types in VariableSet
Definition
Cage.cpp:3
src
Core
Asset
MaterialData.cpp
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