Radium Engine  1.5.20
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AnimationData.cpp
1#include <Core/Asset/AnimationData.hpp>
2
3namespace Ra {
4namespace Core {
5namespace Asset {
6
7HandleAnimation::HandleAnimation( const std::string& name ) :
8 m_name( name ), m_anim( -1, Transform::Identity() ) {}
9
10AnimationData::AnimationData( const std::string& name ) :
11 AssetData( name ), m_time(), m_dt( 0.0 ), m_keyFrame() {}
12
13AnimationData::~AnimationData() {}
14
15} // namespace Asset
16} // namespace Core
17} // namespace Ra
hepler function to manage enum as underlying types in VariableSet
Definition Cage.cpp:3