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src
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Core
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Animation
Cage.cpp
Cage.hpp
DualQuaternionSkinning.cpp
DualQuaternionSkinning.hpp
HandleArray.cpp
HandleArray.hpp
HandleWeight.hpp
HandleWeightOperation.cpp
HandleWeightOperation.hpp
KeyFramedValue.hpp
KeyFramedValueController.hpp
KeyFramedValueInterpolators.hpp
LinearBlendSkinning.cpp
LinearBlendSkinning.hpp
Pose.hpp
PoseOperation.cpp
PoseOperation.hpp
RotationCenterSkinning.cpp
RotationCenterSkinning.hpp
Sequence.cpp
Sequence.hpp
Skeleton.cpp
Skeleton.hpp
SkinningData.hpp
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CoreMacros.hpp
pch.hpp
RaCore.hpp
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Cage.cpp
1
#include <Core/Animation/Cage.hpp>
2
3
namespace
Ra
{
4
namespace
Core {
5
namespace
Animation {
6
7
Cage::Cage() : HandleArray(), m_triangle() {}
8
Cage::Cage(
const
uint n ) : HandleArray( n ), m_triangle() {}
9
Cage::Cage(
const
Cage& cage ) : HandleArray( cage ), m_triangle( cage.m_triangle ) {}
10
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Cage::~Cage
() {}
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void
Cage::clear
() {
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m_pose
.
clear
();
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m_triangle
.
clear
();
16
}
13
void
Cage::clear
() {
…
}
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18
}
// namespace Animation
19
}
// Namespace Core
4
namespace
Core {
…
}
20
}
// Namespace Ra
3
namespace
Ra
{
…
}
Ra::Core::Animation::Cage::clear
void clear() override
Definition
Cage.cpp:13
Ra::Core::Animation::Cage::m_triangle
VectorArray< Ra::Core::Vector3ui > m_triangle
Definition
Cage.hpp:34
Ra::Core::Animation::Cage::~Cage
~Cage()
DESTRUCTOR.
Definition
Cage.cpp:11
Ra::Core::Animation::HandleArray::m_pose
LocalPose m_pose
Definition
HandleArray.hpp:90
std::vector::clear
T clear(T... args)
Ra
hepler function to manage enum as underlying types in VariableSet
Definition
Cage.cpp:3
src
Core
Animation
Cage.cpp
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