Radium Engine  1.5.20
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Cage.cpp
1#include <Core/Animation/Cage.hpp>
2
3namespace Ra {
4namespace Core {
5namespace Animation {
6
7Cage::Cage() : HandleArray(), m_triangle() {}
8Cage::Cage( const uint n ) : HandleArray( n ), m_triangle() {}
9Cage::Cage( const Cage& cage ) : HandleArray( cage ), m_triangle( cage.m_triangle ) {}
10
12
14 m_pose.clear();
16}
17
18} // namespace Animation
19} // Namespace Core
20} // Namespace Ra
void clear() override
Definition Cage.cpp:13
VectorArray< Ra::Core::Vector3ui > m_triangle
Definition Cage.hpp:34
~Cage()
DESTRUCTOR.
Definition Cage.cpp:11
T clear(T... args)
hepler function to manage enum as underlying types in VariableSet
Definition Cage.cpp:3