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Cage.hpp
1
#pragma once
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3
#include <Core/Animation/HandleArray.hpp>
4
#include <Core/Containers/VectorArray.hpp>
5
#include <Core/CoreMacros.hpp>
6
#include <Core/RaCore.hpp>
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#include <
Core/Types.hpp
>
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namespace
Ra
{
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namespace
Core {
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namespace
Animation {
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class
RA_CORE_API
Cage
:
public
HandleArray
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{
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public
:
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Cage
();
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explicit
Cage
(
const
uint n );
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Cage
(
const
Cage
& cage );
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~Cage
();
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void
clear()
override
;
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36
VectorArray<Ra::Core::Vector3ui>
m_triangle
;
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};
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class
RA_CORE_API
Cage
:
public
HandleArray
{
…
};
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}
// namespace Animation
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}
// Namespace Core
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}
// Namespace Ra
Types.hpp
Ra::Core::Animation::Cage
Definition
Cage.hpp:22
Ra::Core::Animation::Cage::m_triangle
VectorArray< Ra::Core::Vector3ui > m_triangle
Definition
Cage.hpp:36
Ra::Core::Animation::HandleArray
Definition
HandleArray.hpp:25
Ra::Core::VectorArray
This class implements ContainerIntrospectionInterface for AlignedStdVector.
Definition
VectorArray.hpp:35
Ra
hepler function to manage enum as underlying types in VariableSet
Definition
Cage.cpp:4
src
Core
Animation
Cage.hpp
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