3#include <Core/RaCore.hpp>
virtual const std::string & getName() const
Acces to the name of the asset.
virtual ~AssetData()
Simple delete operator.
AssetData(const AssetData &other)=default
Copy constructor. Default here.
AssetData(const std::string &name)
Construct an asset data given its name.
hepler function to manage enum as underlying types in VariableSet