3 #include <Core/Asset/AssetData.hpp>
5 #include <Core/Utils/Color.hpp>
28 Aabb
boundingBox { Vector3 { 0_ra, 0_ra, 0_ra }, Vector3 { 1_ra, 1_ra, 1_ra } };
AssetData(const std::string &name)
Construct an asset data given its name.
Aabb boundingBox
The bounding box of the volume.
Geometry::AbstractVolume * volume
The underlaying density matrix.
Transform modelToWorld
Transformation matrix of the object.
Utils::Color sigma_a
Absortion coefficient of the volume (default is Air)
Utils::Color sigma_s
Scattering coefficient of the volume (default is Air)