Radium Engine  1.5.0
Cage.cpp
1 #include <Core/Animation/Cage.hpp>
2 
3 namespace Ra {
4 namespace Core {
5 namespace Animation {
6 
7 Cage::Cage() : HandleArray(), m_triangle() {}
8 Cage::Cage( const uint n ) : HandleArray( n ), m_triangle() {}
9 Cage::Cage( const Cage& cage ) : HandleArray( cage ), m_triangle( cage.m_triangle ) {}
10 
12 
13 void Cage::clear() {
14  m_pose.clear();
15  m_triangle.clear();
16 }
17 
18 } // namespace Animation
19 } // Namespace Core
20 } // Namespace Ra
void clear() override
Definition: Cage.cpp:13
VectorArray< Ra::Core::Vector3ui > m_triangle
Definition: Cage.hpp:34
~Cage()
DESTRUCTOR.
Definition: Cage.cpp:11
Definition: Cage.cpp:3