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| | PointLight (Entity *entity, const std::string &name="pointlight") |
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| void | setPosition (const Eigen::Matrix< Scalar, 3, 1 > &pos) override |
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| const Eigen::Matrix< Scalar, 3, 1 > & | getPosition () const |
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| void | setAttenuation (const Attenuation &attenuation) |
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| void | setAttenuation (Scalar constant, Scalar linear, Scalar quadratic) |
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| const Attenuation & | getAttenuation () const |
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| std::string | getShaderInclude () const override |
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| | Light (Entity *entity, const LightType &type, const std::string &name="light") |
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| const Core::Utils::Color & | getColor () const |
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| void | setColor (const Core::Utils::Color &color) |
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| virtual void | setDirection (const Eigen::Matrix< Scalar, 3, 1 > &) |
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| const LightType & | getType () const |
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| void | getRenderParameters (Data::RenderParameters ¶ms) const |
| | Extract the set of parameters that must be given to a shader for rendering and lighting with this light.
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| const Data::RenderParameters & | getRenderParameters () const |
| | Gives read-only access to the renderParameters of the light.
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| Data::RenderParameters & | getRenderParameters () |
| | Gives read-write access to the renderParameters of the light.
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| void | initialize () override |
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| | Component (const std::string &name, Entity *entity) |
| | CONSTRUCTOR.
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| virtual | ~Component () |
| | DESTRUCTOR.
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| virtual void | setEntity (Entity *entity) |
| | Set entity the component is part of. This method is called by the entity.
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| virtual Entity * | getEntity () const |
| | Return the entity the component belongs to.
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| virtual const std::string & | getName () const |
| | Return the component's name.
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| virtual void | setSystem (System *system) |
| | Set the system to which the component belongs.
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| virtual System * | getSystem () const |
| | Returns the system to which the component belongs.
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| Core::Utils::Index | addRenderObject (Rendering::RenderObject *renderObject) |
| | Add a new render object to the component. This adds the RO to the manager for drawing.
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| void | removeRenderObject (const Core::Utils::Index &roIdx) |
| | Remove the render object from the component.
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| virtual bool | canEdit (const Core::Utils::Index &) const |
| | Returns true if a transform can be edited with the render object index given as a key.
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| virtual Core::Transform | getTransform (const Core::Utils::Index &) const |
| | Get the transform associated with the given RO index key.
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| virtual void | setTransform (const Core::Utils::Index &, const Core::Transform &) |
| | Set the new transform associated with the RO index key.
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| void | notifyRenderObjectExpired (const Core::Utils::Index &idx) |
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| virtual Core::Aabb | computeAabb () |
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| void | invalidateAabb () |
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| const std::vector< Core::Utils::Index > & | getRenderObjects () |
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Point light for rendering
Definition at line 19 of file PointLight.hpp.