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Radium Engine
1.6.3
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#include <Engine/Data/PlainMaterial.hpp>
Inheritance diagram for Ra::Engine::Data::PlainMaterial:
Collaboration diagram for Ra::Engine::Data::PlainMaterial:Public Member Functions | |
| PlainMaterial (const std::string &instanceName) | |
| ~PlainMaterial () override=default | |
| void | updateFromParameters () override |
| Update the attributes of the ShaderParameterProvider to their actual values stored in the renderParameters. | |
| nlohmann::json | getParametersMetadata () const override |
| Get a json containing metadata about the parameters. | |
Public Member Functions inherited from Ra::Engine::Data::SimpleMaterial | |
| SimpleMaterial (const std::string &instanceName, const std::string &materialName, MaterialAspect aspect=MaterialAspect::MAT_OPAQUE) | |
| Construct a named material. | |
| void | updateGL () override final |
| Update the openGL state of the material. | |
| void | setColoredByVertexAttrib (bool state) override |
| Makes the Material take its base color from the VERTEX_COLOR attribute of the rendered geometry. | |
| bool | isColoredByVertexAttrib () const override |
| Indicates if the material takes the VERTEX_COLOR attribute into account. | |
| void | setColor (Core::Utils::Color c) |
Public Member Functions inherited from Ra::Engine::Data::Material | |
| virtual | ~Material ()=default |
| const std::string & | getInstanceName () const |
| const std::string & | getMaterialName () const |
| void | setMaterialAspect (const MaterialAspect &aspect) |
| const MaterialAspect & | getMaterialAspect () const |
| Get the aspect (MAT_OPAQUE or MAT_TRANSPARENT) of the material. | |
| virtual bool | isTransparent () const |
| std::list< std::string > | getPropertyList () const override |
| Get the list of properties the material migh use in a shader. | |
| void | needUpdate () |
| Mark the Material as needing update before the next OpenGL call. | |
Public Member Functions inherited from Ra::Engine::Data::ShaderParameterProvider | |
| virtual RenderParameters & | getParameters () |
| virtual const RenderParameters & | getParameters () const |
Public Member Functions inherited from Ra::Engine::Data::ParameterSetEditingInterface | |
Public Member Functions inherited from Ra::Engine::Data::MaterialTextureSet< TextureSemantics::SimpleMaterial > | |
| void | addTexture (const TextureSemantics::SimpleMaterial &semantic, const TextureManager::TextureHandle &texture) |
| void | addTexture (const TextureSemantics::SimpleMaterial &semantic, const TextureParameters &texture) |
| Add texture to TextureManager fisrt, then to the texture set. | |
| Texture * | getTexture (const TextureSemantics::SimpleMaterial &semantic) const |
| Texture getter from semantic. | |
Static Public Member Functions | |
| static void | registerMaterial () |
| static void | unregisterMaterial () |
Static Public Member Functions inherited from Ra::Engine::Data::ParameterSetEditingInterface | |
| static void | loadMetaData (const std::string &basename, nlohmann::json &destination) |
| Load the ParameterSet description. | |
Additional Inherited Members | |
Public Types inherited from Ra::Engine::Data::SimpleMaterial | |
| using | TextureSemantic = TextureSemantics::SimpleMaterial |
Public Types inherited from Ra::Engine::Data::Material | |
| enum class | MaterialAspect { MAT_OPAQUE , MAT_TRANSPARENT , MAT_DENSITY } |
| Identifies the type of the material. More... | |
Protected Member Functions inherited from Ra::Engine::Data::Material | |
| Material (const std::string &instanceName, const std::string &materialName, MaterialAspect aspect=MaterialAspect::MAT_OPAQUE) | |
| Creates a named material with the given aspect. | |
| void | setMaterialName (std::string newName) |
| Change the material name. | |
| bool | isDirty () |
| Return dirty state. | |
| void | setDirty () |
| Set dirty state to true. | |
| void | setClean () |
| Set dirty state to false. | |
Static Protected Member Functions inherited from Ra::Engine::Data::SimpleMaterial | |
| static void | loadMetaData (nlohmann::json &destination) |
| Load the material parameter description. | |
Implementation of the Plain Material BSDF. This material implements a flat color rendering. This material could not be loaded from a file and must be defined and associated to renderobjects programatically.
This Material is parameterized either globally, by setting the m_color base color or locally, by setting a vertex color attribute that define the per vertex color and setting m_perVertexColor to true.
Definition at line 22 of file PlainMaterial.hpp.
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explicit |
Construct a named Plain material
| name | The name of the material |
Definition at line 19 of file PlainMaterial.cpp.
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overridedefault |
Destructor.
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overridevirtual |
Get a json containing metadata about the parameters.
Implements Ra::Engine::Data::ParameterSetEditingInterface.
Definition at line 68 of file PlainMaterial.cpp.
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static |
Register the material in the material library. After registration, the material could be instantiated by any Radium system, renderer, plugin, ...
Definition at line 22 of file PlainMaterial.cpp.
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static |
Remove the material from the material library. After removal, the material is no more available, ...
Definition at line 58 of file PlainMaterial.cpp.
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overridevirtual |
Update the attributes of the ShaderParameterProvider to their actual values stored in the renderParameters.
Reimplemented from Ra::Engine::Data::ShaderParameterProvider.
Definition at line 62 of file PlainMaterial.cpp.
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