36 connect(
this, &TreeModel::dataChanged,
this, &ItemModel::onDataChanged );
57 void onDataChanged(
const QModelIndex& topLeft,
58 const QModelIndex& bottomRight,
59 const QVector<int>& roles );
63 void visibilityROChanged( Ra::Core::Utils::Index roIndex,
bool visible );
67 void buildModel()
override;
69 std::string getHeaderString()
const override {
return "Engine Objects Tree"; }