Radium Engine  1.5.20
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Ra::Core::Animation::SkinningFrameData Struct Reference

Pose data for one frame. More...

#include <Core/Animation/SkinningData.hpp>

+ Collaboration diagram for Ra::Core::Animation::SkinningFrameData:

Public Attributes

Skeleton m_skeleton
 The animation skeleton in the current pose.
 
Vector3Array m_currentPosition
 The current mesh vertex position.
 
Vector3Array m_currentNormal
 The current mesh vertex normals.
 
Vector3Array m_currentTangent
 The current mesh vertex tangent vectors.
 
Vector3Array m_currentBitangent
 The current mesh vertex bitangent vectors.
 
uint m_frameCounter
 The number of the current frame.
 
bool m_doSkinning
 Whether skinning must be processed for the current frame.
 
bool m_doReset
 Whether the skin must be reset to its initial reference configuration.
 

Detailed Description

Pose data for one frame.

Definition at line 38 of file SkinningData.hpp.

Member Data Documentation

◆ m_currentBitangent

Vector3Array Ra::Core::Animation::SkinningFrameData::m_currentBitangent

The current mesh vertex bitangent vectors.

Definition at line 52 of file SkinningData.hpp.

◆ m_currentNormal

Vector3Array Ra::Core::Animation::SkinningFrameData::m_currentNormal

The current mesh vertex normals.

Definition at line 46 of file SkinningData.hpp.

◆ m_currentPosition

Vector3Array Ra::Core::Animation::SkinningFrameData::m_currentPosition

The current mesh vertex position.

Definition at line 43 of file SkinningData.hpp.

◆ m_currentTangent

Vector3Array Ra::Core::Animation::SkinningFrameData::m_currentTangent

The current mesh vertex tangent vectors.

Definition at line 49 of file SkinningData.hpp.

◆ m_doReset

bool Ra::Core::Animation::SkinningFrameData::m_doReset

Whether the skin must be reset to its initial reference configuration.

Definition at line 61 of file SkinningData.hpp.

◆ m_doSkinning

bool Ra::Core::Animation::SkinningFrameData::m_doSkinning

Whether skinning must be processed for the current frame.

Definition at line 58 of file SkinningData.hpp.

◆ m_frameCounter

uint Ra::Core::Animation::SkinningFrameData::m_frameCounter

The number of the current frame.

Definition at line 55 of file SkinningData.hpp.

◆ m_skeleton

Skeleton Ra::Core::Animation::SkinningFrameData::m_skeleton

The animation skeleton in the current pose.

Definition at line 40 of file SkinningData.hpp.


The documentation for this struct was generated from the following file: