Radium Engine  1.5.20
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Ra::Core::Animation::Skeleton Member List

This is the complete list of members for Ra::Core::Animation::Skeleton, including all inherited members.

addBone(const uint parent, const Transform &T=Transform::Identity(), const SpaceType MODE=SpaceType::LOCAL, const Label label="")Ra::Core::Animation::Skeleton
addRoot(const Transform &T=Transform::Identity(), const Label label="")Ra::Core::Animation::Skeleton
clear() overrideRa::Core::Animation::Skeletonvirtual
FORWARD enum valueRa::Core::Animation::Skeleton
getBonePoints(uint i, Vector3 &startOut, Vector3 &endOut) constRa::Core::Animation::Skeleton
getLabel(const uint i) constRa::Core::Animation::HandleArrayinline
getName() constRa::Core::Animation::HandleArrayinline
getPose(const SpaceType MODE) const overrideRa::Core::Animation::Skeletonvirtual
getTransform(const uint i, const SpaceType MODE) const overrideRa::Core::Animation::Skeletonvirtual
HandleArray() (defined in Ra::Core::Animation::HandleArray)Ra::Core::Animation::HandleArray
HandleArray(const uint n) (defined in Ra::Core::Animation::HandleArray)Ra::Core::Animation::HandleArrayexplicit
HandleArray(const HandleArray &handle)=default (defined in Ra::Core::Animation::HandleArray)Ra::Core::Animation::HandleArray
m_graphRa::Core::Animation::Skeleton
m_labelRa::Core::Animation::HandleArrayprotected
m_manipulationRa::Core::Animation::Skeleton
m_modelSpaceRa::Core::Animation::Skeletonprotected
m_nameRa::Core::Animation::HandleArrayprotected
m_poseRa::Core::Animation::HandleArray
Manipulation enum nameRa::Core::Animation::Skeleton
operator<<(std::ostream &os, const Skeleton &skeleton)Ra::Core::Animation::Skeletonfriend
operator=(const HandleArray &handle)=default (defined in Ra::Core::Animation::HandleArray)Ra::Core::Animation::HandleArray
projectOnBone(uint boneIdx, const Vector3 &pos) constRa::Core::Animation::Skeleton
PSEUDO_IK enum valueRa::Core::Animation::Skeleton
setLabel(const uint i, const Label &text)Ra::Core::Animation::HandleArrayinline
setLocalTransform(uint i, const Transform &T)Ra::Core::Animation::Skeletonprotected
setModelTransform(uint i, const Transform &T)Ra::Core::Animation::Skeletonprotected
setName(const Label &name)Ra::Core::Animation::HandleArrayinline
setPose(const Pose &pose, const SpaceType MODE) overrideRa::Core::Animation::Skeletonvirtual
setTransform(const uint i, const Transform &T, const SpaceType MODE) overrideRa::Core::Animation::Skeletonvirtual
size() const overrideRa::Core::Animation::Skeletoninlinevirtual
Skeleton()Ra::Core::Animation::Skeleton
Skeleton(const uint n) (defined in Ra::Core::Animation::Skeleton)Ra::Core::Animation::Skeletonexplicit
Skeleton(const Skeleton &skeleton)=default (defined in Ra::Core::Animation::Skeleton)Ra::Core::Animation::Skeleton
SpaceType enum nameRa::Core::Animation::HandleArray
~HandleArray() (defined in Ra::Core::Animation::HandleArray)Ra::Core::Animation::HandleArrayvirtual
~Skeleton() override=default (defined in Ra::Core::Animation::Skeleton)Ra::Core::Animation::Skeleton