3 #include <Engine/RaEngine.hpp>
40 namespace EngineMaterialConverters {
73 RA_ENGINE_API std::pair<bool, ConverterFunction>
getMaterialConverter(
const std::string& name );
75 RA_ENGINE_API
bool cleanup();
represent material data loaded by a file loader. Material data must be identified by a unique name....
Ra::Engine::Data::Material * RadiumMaterialPtr
bool removeMaterialConverter(const std::string &name)
bool registerMaterialConverter(const std::string &name, ConverterFunction converter)
std::pair< bool, ConverterFunction > getMaterialConverter(const std::string &name)
std::function< RadiumMaterialPtr(AssetMaterialPtr)> ConverterFunction