Radium Engine
1.5.0
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This struct holds all timings for one frame of the engine. More...
#include <Gui/TimerData/FrameTimerData.hpp>
Public Member Functions | |
void | print (std::ostream &ostream) const |
Public Attributes | |
uint | numFrame |
Core::Utils::TimePoint | frameStart |
Core::Utils::TimePoint | tasksStart |
Core::Utils::TimePoint | tasksEnd |
Core::Utils::TimePoint | frameEnd |
Engine::Rendering::Renderer::TimerData | renderData |
std::vector< Core::TaskQueue::TimerData > | taskData |
This struct holds all timings for one frame of the engine.
Definition at line 16 of file FrameTimerData.hpp.