Radium Engine  1.5.0
Ra::Core::Asset::HandleAnimation Struct Reference

#include <Core/Asset/AnimationData.hpp>

+ Collaboration diagram for Ra::Core::Asset::HandleAnimation:

Public Member Functions

 HandleAnimation (const std::string &name="")
 

Public Attributes

std::string m_name
 The Handle's name.
 
Core::Animation::KeyFramedValue< Transform > m_anim
 The list of KeyFramed transforms applied to the Handle.
 
AnimationTime m_animationTime
 The AnimationTime for the Handle.
 

Detailed Description

A HandleAnimation stores data for an animation Handle.

Definition at line 19 of file AnimationData.hpp.


The documentation for this struct was generated from the following files: