Radium Engine
1.5.0
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#include <Engine/Scene/SignalManager.hpp>
Public Types | |
using | ItemObservable = Ra::Core::Utils::Observable< const ItemEntry & > |
Type for item (entity, component or render object) observable. | |
using | FrameObservable = Ra::Core::Utils::Observable<> |
Type for frame observable. | |
Public Member Functions | |
void | fireEntityCreated (const ItemEntry &entity) const |
Notifies all observers of an entity creation. | |
void | fireEntityDestroyed (const ItemEntry &entity) const |
Notifies all observers of an entity removal. | |
void | fireComponentAdded (const ItemEntry &component) const |
Notifies all observers of a component creation. | |
void | fireComponentRemoved (const ItemEntry &component) const |
Notifies all observers of a component removal. | |
void | fireRenderObjectAdded (const ItemEntry &ro) const |
Notifies all observers of a render object creation. | |
void | fireRenderObjectRemoved (const ItemEntry &ro) const |
Notifies all observers of a render object removal. | |
void | fireFrameEnded () const |
Notifies all observers of a end of frame event. | |
void | setOn (bool on) |
Enable/disable the notification of observers. | |
ItemObservable & | getEntityCreatedNotifier () |
ItemObservable & | getEntityDestroyedNotifier () |
ItemObservable & | getComponentCreatedNotifier () |
ItemObservable & | getComponentDestroyedNotifier () |
ItemObservable & | getRenderObjectCreatedNotifier () |
ItemObservable & | getRenderObjectDestroyedNotifier () |
FrameObservable & | getEndFrameNotifier () |
This class is used to inform the external world of events happening in the engine. You can register a callback function which will be called any time the event happens. Signals are fired when an object of the engine (entity, component or render object) is either added or removed. Signals on entities, components and render objects send the item entry indicating the object that was added or removed.
Signals for new objects are fired just after they have been initialized and acquired by the object owning them. Signals for destroyed objects are fired just before they are removed from the object owning them and destroyed
Signals of end of frame send no parameters.
Definition at line 29 of file SignalManager.hpp.
SignalManager::ItemObservable & Ra::Engine::Scene::SignalManager::getEntityCreatedNotifier | ( | ) |
Access to the observable members
Definition at line 7 of file SignalManager.cpp.