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LinearBlendSkinning.hpp
1
#pragma once
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#include <Core/Containers/VectorArray.hpp>
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#include <Core/RaCore.hpp>
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namespace
Ra
{
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namespace
Core {
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namespace
Animation {
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struct
SkinningRefData;
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struct
SkinningFrameData;
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// clang-format off
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// clang-format on
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void
RA_CORE_API linearBlendSkinning(
const
SkinningRefData& refData,
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const
Vector3Array& tangents,
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const
Vector3Array& bitangents,
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SkinningFrameData& frameData );
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}
// namespace Animation
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}
// namespace Core
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}
// namespace Ra
Ra
Definition:
Cage.cpp:3
src
Core
Animation
LinearBlendSkinning.hpp
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