3 #include <assimp/Importer.hpp>
5 #include <Core/Asset/FileLoaderInterface.hpp>
19 std::vector<std::string> getFileExtensions()
const override;
20 bool handleFileExtension(
const std::string& extension )
const override;
21 Core::Asset::FileData* loadFile(
const std::string& filename )
override;
22 std::string name()
const override;
25 Assimp::Importer m_importer;
This class loads scenes containing MESHES only (not point-clouds)