addRenderObject(Rendering::RenderObject *renderObject) | Ra::Engine::Scene::Component | |
APPROX enum value | Ra::Engine::Scene::SkinningComponent | |
canEdit(const Core::Utils::Index &) const | Ra::Engine::Scene::Component | inlinevirtual |
Component(const std::string &name, Entity *entity) | Ra::Engine::Scene::Component | |
computeAabb() (defined in Ra::Engine::Scene::Component) | Ra::Engine::Scene::Component | virtual |
COR enum value | Ra::Engine::Scene::SkinningComponent | |
DQS enum value | Ra::Engine::Scene::SkinningComponent | |
endSkinning() | Ra::Engine::Scene::SkinningComponent | |
GEOMETRIC enum value | Ra::Engine::Scene::SkinningComponent | |
getEntity() const | Ra::Engine::Scene::Component | inlinevirtual |
getMeshName() const | Ra::Engine::Scene::SkinningComponent | |
getName() const | Ra::Engine::Scene::Component | inlinevirtual |
getNormalSkinning() const | Ra::Engine::Scene::SkinningComponent | inline |
getRenderObjects() (defined in Ra::Engine::Scene::Component) | Ra::Engine::Scene::Component | inline |
getRoMgr() | Ra::Engine::Scene::Component | protectedstatic |
getSkeletonName() const | Ra::Engine::Scene::SkinningComponent | |
getSkinningFrameData() const | Ra::Engine::Scene::SkinningComponent | inline |
getSkinningRefData() const | Ra::Engine::Scene::SkinningComponent | inline |
getSkinningType() const | Ra::Engine::Scene::SkinningComponent | inline |
getSystem() const | Ra::Engine::Scene::Component | inlinevirtual |
getTransform(const Core::Utils::Index &) const | Ra::Engine::Scene::Component | inlinevirtual |
getWeightsType() | Ra::Engine::Scene::SkinningComponent | |
handleSkinDataLoading(const Core::Asset::HandleData *data, const std::string &meshName) | Ra::Engine::Scene::SkinningComponent | |
initialize() override | Ra::Engine::Scene::SkinningComponent | virtual |
invalidateAabb() (defined in Ra::Engine::Scene::Component) | Ra::Engine::Scene::Component | |
isShowingWeights() | Ra::Engine::Scene::SkinningComponent | |
LBS enum value | Ra::Engine::Scene::SkinningComponent | |
m_entity (defined in Ra::Engine::Scene::Component) | Ra::Engine::Scene::Component | protected |
m_name (defined in Ra::Engine::Scene::Component) | Ra::Engine::Scene::Component | protected |
m_renderObjects (defined in Ra::Engine::Scene::Component) | Ra::Engine::Scene::Component | |
m_system (defined in Ra::Engine::Scene::Component) | Ra::Engine::Scene::Component | protected |
NormalSkinning enum name | Ra::Engine::Scene::SkinningComponent | |
notifyRenderObjectExpired(const Core::Utils::Index &idx) (defined in Ra::Engine::Scene::Component) | Ra::Engine::Scene::Component | |
removeRenderObject(const Core::Utils::Index &roIdx) | Ra::Engine::Scene::Component | |
setEntity(Entity *entity) | Ra::Engine::Scene::Component | inlinevirtual |
setMeshName(const std::string &name) | Ra::Engine::Scene::SkinningComponent | inline |
setNormalSkinning(NormalSkinning normalSkinning) | Ra::Engine::Scene::SkinningComponent | |
setPerBoneMatrix(std::map< std::string, Core::Transform > &&m) | Ra::Engine::Scene::SkinningComponent | inline |
setPerBoneWeight(std::map< std::string, std::vector< std::pair< uint, Scalar > > > &&w) | Ra::Engine::Scene::SkinningComponent | inline |
setSkinningType(SkinningType type) | Ra::Engine::Scene::SkinningComponent | |
setSystem(System *system) | Ra::Engine::Scene::Component | inlinevirtual |
setTransform(const Core::Utils::Index &, const Core::Transform &) | Ra::Engine::Scene::Component | inlinevirtual |
setWeightBone(uint bone) | Ra::Engine::Scene::SkinningComponent | |
showWeights(bool on) | Ra::Engine::Scene::SkinningComponent | |
showWeightsType(WeightType type) | Ra::Engine::Scene::SkinningComponent | |
skin() | Ra::Engine::Scene::SkinningComponent | |
SkinningComponent(const std::string &name, SkinningType type, Entity *entity) (defined in Ra::Engine::Scene::SkinningComponent) | Ra::Engine::Scene::SkinningComponent | inline |
SkinningType enum name | Ra::Engine::Scene::SkinningComponent | |
STANDARD enum value | Ra::Engine::Scene::SkinningComponent | |
WeightType enum name | Ra::Engine::Scene::SkinningComponent | |
~Component() | Ra::Engine::Scene::Component | virtual |
~SkinningComponent() override (defined in Ra::Engine::Scene::SkinningComponent) | Ra::Engine::Scene::SkinningComponent | inline |