Radium Engine  1.5.20
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Ra::Engine::Scene::SkinningComponent Member List

This is the complete list of members for Ra::Engine::Scene::SkinningComponent, including all inherited members.

addRenderObject(Rendering::RenderObject *renderObject)Ra::Engine::Scene::Component
APPROX enum valueRa::Engine::Scene::SkinningComponent
canEdit(const Core::Utils::Index &) constRa::Engine::Scene::Componentinlinevirtual
Component(const std::string &name, Entity *entity)Ra::Engine::Scene::Component
computeAabb() (defined in Ra::Engine::Scene::Component)Ra::Engine::Scene::Componentvirtual
COR enum valueRa::Engine::Scene::SkinningComponent
DQS enum valueRa::Engine::Scene::SkinningComponent
endSkinning()Ra::Engine::Scene::SkinningComponent
GEOMETRIC enum valueRa::Engine::Scene::SkinningComponent
getEntity() constRa::Engine::Scene::Componentinlinevirtual
getMeshName() constRa::Engine::Scene::SkinningComponent
getName() constRa::Engine::Scene::Componentinlinevirtual
getNormalSkinning() constRa::Engine::Scene::SkinningComponentinline
getRenderObjects() (defined in Ra::Engine::Scene::Component)Ra::Engine::Scene::Componentinline
getRoMgr()Ra::Engine::Scene::Componentprotectedstatic
getSkeletonName() constRa::Engine::Scene::SkinningComponent
getSkinningFrameData() constRa::Engine::Scene::SkinningComponentinline
getSkinningRefData() constRa::Engine::Scene::SkinningComponentinline
getSkinningType() constRa::Engine::Scene::SkinningComponentinline
getSystem() constRa::Engine::Scene::Componentinlinevirtual
getTransform(const Core::Utils::Index &) constRa::Engine::Scene::Componentinlinevirtual
getWeightsType()Ra::Engine::Scene::SkinningComponent
handleSkinDataLoading(const Core::Asset::HandleData *data, const std::string &meshName)Ra::Engine::Scene::SkinningComponent
initialize() overrideRa::Engine::Scene::SkinningComponentvirtual
invalidateAabb() (defined in Ra::Engine::Scene::Component)Ra::Engine::Scene::Component
isShowingWeights()Ra::Engine::Scene::SkinningComponent
LBS enum valueRa::Engine::Scene::SkinningComponent
m_entity (defined in Ra::Engine::Scene::Component)Ra::Engine::Scene::Componentprotected
m_name (defined in Ra::Engine::Scene::Component)Ra::Engine::Scene::Componentprotected
m_renderObjects (defined in Ra::Engine::Scene::Component)Ra::Engine::Scene::Component
m_system (defined in Ra::Engine::Scene::Component)Ra::Engine::Scene::Componentprotected
NormalSkinning enum nameRa::Engine::Scene::SkinningComponent
notifyRenderObjectExpired(const Core::Utils::Index &idx) (defined in Ra::Engine::Scene::Component)Ra::Engine::Scene::Component
removeRenderObject(const Core::Utils::Index &roIdx)Ra::Engine::Scene::Component
setEntity(Entity *entity)Ra::Engine::Scene::Componentinlinevirtual
setMeshName(const std::string &name)Ra::Engine::Scene::SkinningComponentinline
setNormalSkinning(NormalSkinning normalSkinning)Ra::Engine::Scene::SkinningComponent
setPerBoneMatrix(std::map< std::string, Core::Transform > &&m)Ra::Engine::Scene::SkinningComponentinline
setPerBoneWeight(std::map< std::string, std::vector< std::pair< uint, Scalar > > > &&w)Ra::Engine::Scene::SkinningComponentinline
setSkinningType(SkinningType type)Ra::Engine::Scene::SkinningComponent
setSystem(System *system)Ra::Engine::Scene::Componentinlinevirtual
setTransform(const Core::Utils::Index &, const Core::Transform &)Ra::Engine::Scene::Componentinlinevirtual
setWeightBone(uint bone)Ra::Engine::Scene::SkinningComponent
showWeights(bool on)Ra::Engine::Scene::SkinningComponent
showWeightsType(WeightType type)Ra::Engine::Scene::SkinningComponent
skin()Ra::Engine::Scene::SkinningComponent
SkinningComponent(const std::string &name, SkinningType type, Entity *entity) (defined in Ra::Engine::Scene::SkinningComponent)Ra::Engine::Scene::SkinningComponentinline
SkinningType enum nameRa::Engine::Scene::SkinningComponent
STANDARD enum valueRa::Engine::Scene::SkinningComponent
WeightType enum nameRa::Engine::Scene::SkinningComponent
~Component()Ra::Engine::Scene::Componentvirtual
~SkinningComponent() override (defined in Ra::Engine::Scene::SkinningComponent)Ra::Engine::Scene::SkinningComponentinline