activate(Core::Utils::Index index) | Ra::Engine::Scene::CameraManager | |
activeCameraObservers() | Ra::Engine::Scene::CameraManager | inline |
addCamera(CameraComponent *cam) override | Ra::Engine::Scene::DefaultCameraManager | virtual |
addComponent(Entity *entity, Component *component) | Ra::Engine::Scene::System | inline |
CameraManager() | Ra::Engine::Scene::CameraManager | |
CameraManager(const CameraManager &)=delete (defined in Ra::Engine::Scene::CameraManager) | Ra::Engine::Scene::CameraManager | |
count() const | Ra::Engine::Scene::CameraManager | virtual |
defaultCamera | Ra::Engine::Scene::CameraManager | static |
DefaultCameraManager() (defined in Ra::Engine::Scene::DefaultCameraManager) | Ra::Engine::Scene::DefaultCameraManager | |
generateTasks(Core::TaskQueue *taskQueue, const Engine::FrameInfo &frameInfo) override | Ra::Engine::Scene::CameraManager | virtual |
getActiveCamera() | Ra::Engine::Scene::CameraManager | inline |
getActiveCameraIndex() const | Ra::Engine::Scene::CameraManager | inline |
getCamera(size_t cam) const override | Ra::Engine::Scene::DefaultCameraManager | virtual |
getCameraIndex(const CameraComponent *cam) | Ra::Engine::Scene::CameraManager | virtual |
getEntityComponents(const Entity *entity) | Ra::Engine::Scene::System | |
handleAssetLoading(Entity *entity, const Core::Asset::FileData *data) override | Ra::Engine::Scene::CameraManager | virtual |
initialize() | Ra::Engine::Scene::CameraManager | virtual |
m_activeCamera | Ra::Engine::Scene::CameraManager | protected |
m_activeCameraObservers | Ra::Engine::Scene::CameraManager | protected |
m_activeIndex | Ra::Engine::Scene::CameraManager | protected |
m_components | Ra::Engine::Scene::System | protected |
m_data | Ra::Engine::Scene::CameraManager | protected |
operator=(const CameraManager &)=delete (defined in Ra::Engine::Scene::CameraManager) | Ra::Engine::Scene::CameraManager | |
registerComponent(const Entity *entity, Component *component) final | Ra::Engine::Scene::CameraManager | protectedvirtual |
resetActiveCamera() | Ra::Engine::Scene::CameraManager | inline |
System()=default (defined in Ra::Engine::Scene::System) | Ra::Engine::Scene::System | |
unregisterAllComponents(const Entity *entity) final | Ra::Engine::Scene::CameraManager | protectedvirtual |
unregisterComponent(const Entity *entity, Component *component) final | Ra::Engine::Scene::CameraManager | protectedvirtual |
updateActiveCameraData() | Ra::Engine::Scene::CameraManager | |
~CameraManager() override=default | Ra::Engine::Scene::CameraManager | |
~System()=default (defined in Ra::Engine::Scene::System) | Ra::Engine::Scene::System | virtual |