clear() | Ra::Core::Animation::Sequence | virtual |
currentFrame() const (defined in Ra::Core::Animation::Sequence) | Ra::Core::Animation::Sequence | inline |
currentFrameIndex() const (defined in Ra::Core::Animation::Sequence) | Ra::Core::Animation::Sequence | inline |
firstFrame() const (defined in Ra::Core::Animation::Sequence) | Ra::Core::Animation::Sequence | inline |
firstFrameIndex() const (defined in Ra::Core::Animation::Sequence) | Ra::Core::Animation::Sequence | inline |
frame(const int i) const =0 | Ra::Core::Animation::Sequence | pure virtual |
getPoseType() const | Ra::Core::Animation::Sequence | inline |
getSequence() const =0 | Ra::Core::Animation::Sequence | pure virtual |
insertCurrent(const Frame &frame) (defined in Ra::Core::Animation::Sequence) | Ra::Core::Animation::Sequence | inline |
insertFirst(const Frame &frame) (defined in Ra::Core::Animation::Sequence) | Ra::Core::Animation::Sequence | inline |
insertFrame(const Frame &frame, const int i) | Ra::Core::Animation::Sequence | virtual |
insertLast(const Frame &frame) (defined in Ra::Core::Animation::Sequence) | Ra::Core::Animation::Sequence | inline |
insertNext(const Frame &frame) (defined in Ra::Core::Animation::Sequence) | Ra::Core::Animation::Sequence | inline |
insertPrev(const Frame &frame) (defined in Ra::Core::Animation::Sequence) | Ra::Core::Animation::Sequence | inline |
isEmpty() const | Ra::Core::Animation::Sequence | inline |
lastFrame() const (defined in Ra::Core::Animation::Sequence) | Ra::Core::Animation::Sequence | inline |
lastFrameIndex() const (defined in Ra::Core::Animation::Sequence) | Ra::Core::Animation::Sequence | inline |
moveToFirstFrame() (defined in Ra::Core::Animation::Sequence) | Ra::Core::Animation::Sequence | inline |
moveToFrame(const int i) | Ra::Core::Animation::Sequence | inline |
moveToLastFrame() (defined in Ra::Core::Animation::Sequence) | Ra::Core::Animation::Sequence | inline |
moveToNextFrame() (defined in Ra::Core::Animation::Sequence) | Ra::Core::Animation::Sequence | inline |
moveToPrevFrame() (defined in Ra::Core::Animation::Sequence) | Ra::Core::Animation::Sequence | inline |
nextFrame() const (defined in Ra::Core::Animation::Sequence) | Ra::Core::Animation::Sequence | inline |
nextFrameIndex() const | Ra::Core::Animation::Sequence | inline |
PoseType enum name | Ra::Core::Animation::Sequence | |
prevFrame() const (defined in Ra::Core::Animation::Sequence) | Ra::Core::Animation::Sequence | inline |
prevFrameIndex() const (defined in Ra::Core::Animation::Sequence) | Ra::Core::Animation::Sequence | inline |
removeCurrent() (defined in Ra::Core::Animation::Sequence) | Ra::Core::Animation::Sequence | inline |
removeFirst() (defined in Ra::Core::Animation::Sequence) | Ra::Core::Animation::Sequence | inline |
removeFrame(const int i) | Ra::Core::Animation::Sequence | virtual |
removeLast() (defined in Ra::Core::Animation::Sequence) | Ra::Core::Animation::Sequence | inline |
removeNext() (defined in Ra::Core::Animation::Sequence) | Ra::Core::Animation::Sequence | inline |
removePrev() (defined in Ra::Core::Animation::Sequence) | Ra::Core::Animation::Sequence | inline |
reset() (defined in Ra::Core::Animation::Sequence) | Ra::Core::Animation::Sequence | inline |
Sequence() | Ra::Core::Animation::Sequence | |
Sequence(const Sequence &sequence) (defined in Ra::Core::Animation::Sequence) | Ra::Core::Animation::Sequence | |
setFrame(const int i, const Frame &frame) (defined in Ra::Core::Animation::Sequence) | Ra::Core::Animation::Sequence | virtual |
setPoseType(const PoseType &type) (defined in Ra::Core::Animation::Sequence) | Ra::Core::Animation::Sequence | inline |
setSequence(const FrameSet &set) (defined in Ra::Core::Animation::Sequence) | Ra::Core::Animation::Sequence | virtual |
size() const =0 | Ra::Core::Animation::Sequence | pure virtual |
~Sequence() | Ra::Core::Animation::Sequence | virtual |