| doneCurrent() const =0 | Ra::Headless::OpenGLContext | pure virtual |
| EventMode enum name | Ra::Headless::OpenGLContext | |
| getInfo() const | Ra::Headless::OpenGLContext | inlinevirtual |
| hide() | Ra::Headless::OpenGLContext | inlinevirtual |
| isValid() const =0 | Ra::Headless::OpenGLContext | pure virtual |
| isWindow() const | Ra::Headless::OpenGLContext | inlinevirtual |
| keyboardEventCallback(int key, int scancode, int action, int mods) | Ra::Headless::OpenGLContext | inlineprotected |
| keyboardListener() | Ra::Headless::OpenGLContext | inline |
| m_delay | Ra::Headless::OpenGLContext | protected |
| m_keyboardObservers | Ra::Headless::OpenGLContext | protected |
| m_mode | Ra::Headless::OpenGLContext | protected |
| m_mouseMoveObservers | Ra::Headless::OpenGLContext | protected |
| m_mouseObservers | Ra::Headless::OpenGLContext | protected |
| m_resizers | Ra::Headless::OpenGLContext | protected |
| m_scrollObservers | Ra::Headless::OpenGLContext | protected |
| makeCurrent() const =0 | Ra::Headless::OpenGLContext | pure virtual |
| mouseEventCallback(int button, int action, int mods, int x, int y) | Ra::Headless::OpenGLContext | inlineprotected |
| mouseListener() | Ra::Headless::OpenGLContext | inline |
| mouseMoveEventCallback(int x, int y) | Ra::Headless::OpenGLContext | inlineprotected |
| mouseMoveListener() | Ra::Headless::OpenGLContext | inline |
| OpenGLContext(const glbinding::Version &glVersion={ 4, 1 }, const std::array< int, 2 > &size={ { 1, 1 } }) | Ra::Headless::OpenGLContext | inlineexplicit |
| processEvents() | Ra::Headless::OpenGLContext | inlineprotectedvirtual |
| renderLoop(std::function< void(float)>) | Ra::Headless::OpenGLContext | inlinevirtual |
| resize(const std::array< int, 2 > &) | Ra::Headless::OpenGLContext | inlinevirtual |
| resizeFrameBuffer(int width, int height) | Ra::Headless::OpenGLContext | inlineprotected |
| resizeListener() | Ra::Headless::OpenGLContext | inline |
| scrollEventCallback(int xoffset, int yoffset) | Ra::Headless::OpenGLContext | inlineprotected |
| scrollListener() | Ra::Headless::OpenGLContext | inline |
| show(EventMode, float) | Ra::Headless::OpenGLContext | inlinevirtual |
| ~OpenGLContext()=default | Ra::Headless::OpenGLContext | virtual |